![]() The second time I knew exactly the pro's and cons of the units and how to use them thanks to pro-commentary on YouTube. The first play-through I had no clue what I was doing but I beat the game at "normal" difficulty in about 8 hours. If you're a singleplayer minded person, then the full asking price for this game is not worth it I think. The second time I knew exactly the pro's and cons of the units Hey guys, I have just obtained the game and played through the campaign twice already. Hey guys, I have just obtained the game and played through the campaign twice already. Maybe the sequel could use some camouflage, boarders, sub-modules, line formation that snap on to dunes, etc. But please, if you can't give us hyperspace, then let us see some new innovative mechanic. Still, I'm glad there has been attempts to revive this great franchise. Overall, if I give Homeworld 2 a 10 then this only deserve 7. Here there's nothing such maneuver, just amass group of 4 battlecruisers to win. In Homeworld 2, I remember using bombers to disable battlecruiser's engine, missle silo, then position away from main gun. No sub-module to destroy, with guns that spin really fast and hit hard with blast radius render smaller-fast-mover-craft-group useless. Combat is lacking depth, battlecruiser groups counter everything. Enjoyment trail as the game progress, so I was hoping that the end would be something a memorable. The final mission is unimpressive, compare to the Homeworld 2's. Yet the music in later chapters is not as epic. The voice acting is true to the original. No sub-module If you are a vet, the intro will make you wet. ![]() The final mission is unimpressive, compare to the Homeworld 2's.Įnjoyment trail as the game progress, so I was hoping that the end would be something a memorable.Ĭombat is lacking depth, battlecruiser groups counter everything. If you are a vet, the intro will make you wet.
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